KO II

how to make ambient on the KO II

No drums needed. Sample a pad or texture, stretch it with resampling, and use heavy reverb and delay.

free / 60-80 BPM · Slow, evolving, beatless or very sparse.

  1. 1. Capture a tone or texture.
    Press SAMPLE and record a pad, field recording, or held chord.
  2. 2. Stretch it into a bed.
    Resample to stack and time-stretch the sample into a long evolving drone.
  3. 3. Play it melodically.
    Use KEYS mode to play the texture across pitches.
  4. 4. Create depth.
    Push reverb high and add long delay feedback.
  5. 5. Evolve slowly.
    Sweep the filter by hand over the loop instead of programming drums.
tips
  • Use the fader to ride levels for slow swells.
  • Layer two or three resampled textures at different pitches.

Device steps reference the official KO II manual. Musical guidance is general production advice.