How do I make a medieval beat?

EP-1320tutorialguide

The EP-1320 has medieval-themed factory sounds perfect for period-appropriate beats. Load drums (sounds 1-69), phrases (70-114), and instruments (115-127) across your four groups for quick workflow.

Load Your Sounds

Press sonus, select Group A, choose a paed, then use minus/plus to scroll through sounds. Load period instruments like lutes, harps, hurdy-gurdys, and orchestral percussion. Organize Group A for drums, Group B for bass/drones, Group C for melodies, Group D for phrases or one-shots.

Record Your Pattern

Press manus to enter main mode. Tap codex then fabula for count-in. Hit paeds to record your parts. Press fabula to stop, or codex to keep playing without recording. Hold codex + press plus to change pattern length (default 1 bar).

Add Melodic Parts

Switch to Group B or C, select an instrument sound, then press claves to enter keyboard mode. This makes one paed's sound chromatic across all 12 paeds. Hold claves + minus/plus to change octaves. Record the same way with codex and fabula.

Medieval Character

Use the Bardic Ensemble chorus effect (press pocus, scroll to it with minus/plus) for authentic period texture. Add Dungeon Echo for cathedral space. Set tempo around 90-120 BPM for processional feels, or 140-160 for livelier dance rhythms. Press altero + manus to save your scene.

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